Nephir

"I hope you're ready for an adventure, Naryth. We're about to go on a long one."

Description
Nephir is a Dragonborn Sorcerer, and the first non-founding member of the Destiny Weavers. Her talents include not trusting anyone, being equally strong and dexterous, and being a Dragonborn Sorcerer.

Appearance
Nephir is a large and imposing Dragonborn. A few inches short of 7 feet, with four curved horns (which are not counted in her height) and short tusks coming from her "cheeks". Her scales are a pure, rich, charcoal black, and there are larger, broader "quill scales" on her face which can "stand up" or "lie flat", which make a clicking noise when they go from standing to lying. Her scales are always painted- in intricate patterns that cover her entire face -in cheap colors like green, red, and yellow. Her eyes are green, with a band of blue cutting them in half.

Her form is shrouded. Veiled. But one can infer a few things:

For starters, her cloak includes shoulder pads, which makes her appear even larger than if she wore a similar cloak. For another, aside from her feet, which are barely visible poking out beneath the bottom of the cloak, you can't see any part of her body. Her tail, which also faintly pokes out of her cloak, is capped by a broad, spade-like shape and is painted with a pattern and color that matches the rest of her scales for the day.

In terms of apparel and equipment, Nephir of course has her cloak. Long, large, shoulder pads to make her appear even larger. It's weathered and battered, but cared for- older patches sewed roughly, newer patches sewed less roughly, and newest patches closed by Mending. The cloak has a hood, but it's rarely used on account of her horns.

Inside the cloak, there are many pockets, in which Nephir keeps all manner of things, and if one were to catch a glimpse of her beneath the cloak one could see the painfully common clothes that she wears beneath.

On her back, Nephir carries a wooden quarterstaff, though the material it is made of is quite strange: It possesses the pattern of birch, but with a dark, ashy color rather than the typical paper-y white.

Personality
Nephir is quiet, cautious, and secretive. She doesn't believe in frivolous things like "friendship", because people? Not stabbing each other in the back when is most convenient and profitable? That's a foreign concept to her.

Expertise
Nephir is a Sorcerer, caster of arcane magics, and has a few spells. She is as strong as she is dexterous, but she's not particularly gifted in many fields like Zevas is. Her particular skills of note are in Arcana, Insight (she really had to practice this, as it does not come naturally to her), Slight of Hand, and Stealth. In terms of Tools, Nephir is proficient with Thieves Tools, and with the Disguise Kit. In particular, she is particularly skilled with the Disguise Kit, due to her almost religious usage of it to paint her scales.

Titles
There are some in Doveport who called her "Wildwind", for how sometimes she was unable to control her magic.

Background
Nephir was born in Adurkarn Lir, but ran away from home, eventually ending up in Doveport. She spent years on the streets, living among the other urchins of Doveport, before fleeing the city quite recently aboard Jewel of the Wave's ship The Alacrity.

Abilities
Nephir is a Black Dragonborn, and a Sorcerer. She has numerous spells and features because of her heritage.

Racial Abilities

 * Damage Resistance - Acid
 * Breath Weapon - Acid, 5x30 line

Feats

 * ??? (Level 4 ASI)


 * Protective Mask (Unique Feat)

Sorcerer Abilities

 * Flexible Casting & Sorcery Points
 * Metamagic
 * Elemental Spell
 * Subtle Spell

Subclass Abilities

 * ??? DI
 * ??? DR
 * ??? DA
 * ??? DA
 * ??? DA

Item-Related Abilities

 * Shavarran Birch Staff
 * +1 Damage for any spell that does Force Damage

Rasenthe
She doesn't dislike Rasenthe, though neither does she like her. Up until she heard otherwise, she believed the other to be dead.

The Ruby
She likes the Ruby, and even trusts her to a degree, but she tries to avoid them- as she tries to avoid anyone who seems "too nice".

Jewel of the Waves
She is grateful to Jewel, for her last-minute passage on her ship, and trusts her and her judgement to a degree.

Zevas Skybreaker
She hasn't ever spoken to him, but she heard of him from Jewel.

Den Hawkstorm
She has not yet formed an opinion about the half-elf artificer.

Barace Kennald
Nephir is has very mixed feelings about the lizardfolk mage. On one claw, she enjoyed the chat she had with them the other day when they discussed magic. On the other claw, their mother warned her about them, and Nephir isn't enthusiastic about seeing if this threat will bear foul fruit.

Sapic
Of the Weavers, Nephir has heard the most about the Tortle monk. She feels like the tortle is the "most open" about her intentions, which she can understand quite well.

Varick Nomel
She has not yet formed an opinion about the kobold druid, but she worries about Naryth with his large cat.

Rauva Illoryn
She is afraid of the Drow Mage, and of what she knows.

Trivia

 * Do not perceive her.