Destiny Weavers

Overview
The Destiny Weavers is a small adventuring party primarily consisting of Den Hawkstorm, Barace Kennald, Zevas Skybreaker, Sapic, and Varick Nomel. Nephir and Rowan have also been known to join the party for exploration at times. They were originally formed in Wolf's Den.

Allies
The following characters and groups are those who have actively worked with the Destiny Weavers at some point or another to accomplish a goal. From an out of character perspective, these are NPCs who travelled and/or fought with the players, rather than just being interacted with in a friendly manner.

Jewel of the Waves
Jewel of the Waves is friendly with the Destiny Weavers, in particular Sapic, and assisted them in taking down the | Sunworn Hands and killing the Night Hag. She has allowed Zevas to join her crew when travelling overseas, something that has been implied to be an option for the others if ever needed as well, and encouraged Nephir to travel with the rest of the group.

The Cradle
Though not the closest of allies, the Destiny Weavers did assist the Cradle in taking down the Sunworn Hands, and has agreed to help them in other instances for the greater good, for example, escorting Azal back to his home.

The Vundarth Guard
When Vundarth and many surrounding towns were being attacked by gnolls, Vundarth's city guards decided to set out and track down the source of the problem, and the Destiny Weavers agreed to help. Together, they killed the Shoosuva, who had been the cause of the gnolls' aggressive behavior.

Alat
Though Alat's master, Dunadel, is someone that some of the members of the Destiny Weavers may go as far as to consider a foe, Alat himself is considered a friend to some of the Destiny Weavers, particularly Barace and Den. Despite being sent by Dunadel mostly for research purposes rather than actual concern, the end result of Alat helping the party find Rauva and help fight off the False Hydra solidified him as their ally, and also had him featured with the group in Bhalduar's statue.

Rauva Illoryn
Barace's search for Rauva brought the party back 30 years in time, and so to return them back to the present, the Destiny Weavers assisted Rauva in collecting the necessary items for the ritual, and later protected her from the False Hydra while she completed said ritual. Since then, Rauva has extended her assistance to the party, particularly her home and the resources it holds. The Gransomin Wood Tower has been a place that the party has visited and lingered at a couple times already since.

The Bordul Kahn Guard
During a trip through Bordul Kahn, the Destiny Weavers helped the two guards there fend off an infestation of oozes that were destroying crops and threatening the town.

Wolf's Den

 * Stopped an attempted murder
 * Rescued a kidnapped child
 * Killed a Night Hag
 * Aided the Cradle in dismantling the Sunworn Hands.

Vundarth

 * Helped fight back against a gnoll ambush
 * Aided the town guard in hunting down and killing a Shoosuva

Bhalduar

 * Rescued Rauva from a time loop
 * Killed a False Hydra
 * Saved Bhalduar from becoming a ghost town, earning them a statue in the center of the town

Bordul Kahn

 * Aided the town guard in fending off a group of oozes

Trivia

 * An early name idea for the party was the "Golden Threads", suggested by Barace. They suggested it because of the symbolism they felt surrounding the Tapestry of the Universe, and how the group came together almost like fate.
 * Zevas built on this idea, saying that they should decide their own fates together, and coming up with the idea "Destiny Weavers".
 * Most of the party, including Barace, felt that the "Destiny Weavers" sounded better, but Varick still preferred Barace's original idea. In the end, the party left it up to Barace to decide when Isolde asked for the group's name, and Barace chose the "Destiny Weavers".
 * However, despite the entire party agreeing to the name at the time, some of them have since admitted to others that the name is a bit ambitious.
 * Another early name idea for the party was "Zevas and the Skybreakers", suggested by Zevas. This was adamantly turned down by everyone else right away.
 * While there is no official leader of the party, Den is often the one who takes more of a leadership role out of everyone, though sometimes Zevas steps up for the more strategical side of things.
 * When Den is not present, Sapic is usually the one who steps up first to become responsible for making sure that they all stay safe.
 * Though the Destiny Weavers' endeavors in Bhalduar especially has gotten them known as heroes, most of the party members do not consider themselves as such. In fact, some of them are more inclined to avoid dealing with problems they encounter if it is to be believed that it can be handled without them. Out of the party members, Barace is the one who most often pushes for the rest of the group to be helping others.
 * The DM of the campaign, thelonelysage, has described the party as "a regular group of folks with regular lives who happened to be in the wrong place at the wrong time and then decided to look for more chances to be in the wrong place at the wrong time, together." One of the players, LuckyGuardian, has described the party as "four adults being varying degrees of bad influences on one child."
 * The only establishment that the Destiny Weavers have been kicked out of was the Critter Commons in Hurgan due to Den questioning the legality of selling a tiger, and Zevas questioning the price of 30 gp for a wood frog.
 * Despite this, they did buy both the tiger and the frog before getting kicked out.

Mentions in Creative Writing
A Ballad of Seas and Ships is a collection of writing pieces on Archive of Our Own surrounding the Destiny Weavers. Including poetry, hypothetical scenarios and AUs, and interpretations of canonical scenes during the campaign.